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CROW'S KEEP STUDIOS


Creating an Interactable Sword Item, Equipping and Unequipping it to our Player, and Adding Sword Combat Animations
In this tutorial we will be covering how to import our new assets, create an Interactable Sword Item, Equip and Unequip the Sword, and Allow our Character to switch between Animations depending on if they have the sword equipped or not.


Creating an Interaction System, Interactable Objects, and a Visual Indicator System for Interactions
In this guide we are going to cover how to create an interaction system that allows the player to interact with objects in the level. We are going to expand on this by additionally creating a Visual Indicator System that highlights items with a white outline and additionally displays an Interaction Icon dependent on the distance the player is from the interactable item and if the item is ultimately interactable.
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