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CROW'S KEEP STUDIOS


Adding a Sprint Animation and System to a Basic Third Person Character in Unreal Engine
Creating a New Input Action Picking up from where we left off in the previous tutorials centering around the Basic Third Person Character...


Adding a Jumping Animation to our Basic Third Person Character in Unreal Engine
Setting up jumping animations, in addition to learning how to edit animations.


Adding Crouching and a Walk/Run Toggle to our Third Person Character in Unreal Engine
Setting up crouching animations as well as the ability to allow the character to toggle between crouching and standing, as well as walking and running.


Setting up Basic Locomotion Animations for a Third Person Character in Unreal Engine
Setting up a basic locomotion system that allows the user to switch the default Unreal Engine mannequin with the Synty Studios Test Dummy, in addition to creating an animation blueprint that allows the character to move around.
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